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ZIG-ZAG

ROLE

Game Developer

DESCRIPTION

For this project, I have developed a C# script within the Unity environment that dynamically generates platforms and gems in a random manner, ensuring a seamless progression for the player.

YEAR

2022

GENRE

Hyper Casual game

PLATFORM

Mobile

Game Play

This project aims to develop a sophisticated control mechanism for a ball, allowing it to change direction upon receiving taps. The creation of the tile path, as well as the spawning of gems, is now randomized, enhancing the unpredictability and challenge of the game. Furthermore, an essential addition to the project is the implementation of a feature that stores the player's new high score, enabling a sense of achievement and progress. Through these advancements, the project elevates the gaming experience by offering dynamic and engaging gameplay elements while providing a means for players to track and surpass their previous best performances.

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